









Infernal Clockwork Leviathan – AAA Game-Ready Creature
A fully optimized, 66K Tris Game-Ready Hard-Surface Creature created with a complete Highpoly → Lowpoly PBR pipeline.
All micro-details are baked from a 13M+ Tris High-Poly sculpt, giving you cinematic-quality surface definition with superior performance.
This asset includes Dual Texture Quality:
8K UDIMs for cinematic & hi-poly rendering
4K UDIMs for game-ready performance
Perfect for Unreal Engine, Blender, Marmoset, VFX shots, cinematics, and high-end games.
🛠️ Key Features
Full Highpoly (13M+) → Lowpoly (66K) workflow
Clean topology + UDIM-ready UVs
PBR Maps (BaseColor, Roughness, Metallic, Normal, AO, Emissive)
8K HiPoly & 4K LowPoly textures included
Formats: .blend / .fbx / .obj
Tested in Blender, Unreal Engine, Marmoset Toolbag
Low-Poly (66K Tris) FBX & OBJ (Game-Ready)
High-Poly (13M+ Tris) source mesh
Blender Scene File (final render setup)
8K UDIM Textures for cinematic use
4K UDIM Textures for real-time use
Substance Painter (.spp) source file
Learn the full AAA pipeline:
Highpoly Modeling & Detailing ------------------------------------- 11h 50m
UV + UDIM Unwrapping ------------------------------------- 5h 44m
Retopology + Baking + LoPoly Setup ------------------------------------- 2h
Highpoly Texturing ------------------------------------- 2h 24m
Rendering (Marmoset + Blender) ------------------------------------- 1h
Note: This is a silent tutorial (screen recording with visible tools, no voice-over).
💥 Bundle OptionGet all versions + full tutorial together and save.
Perfect for artists who want both the final asset and the full learning experience.
Complete separation of Lowpoly, Highpoly, and Texture folders
Updated file naming for industry-standard workflows
Previous buyers receive the updated version for free
Included Reference Folder: A curated collection of high-quality references used during the creation process.